Lana Wachowski’s The Matrix Resurrections is probably one of the most self-aware sequels ever made. Do you ever wonder if a filmmaker knows what the public thinks, not only of the original films but what about a sequel coming out two decades later? It looks like Wachowski knew all this when cleverly co-writing, alongside David Mitchell and Aleksander Hemon, the screenplay — which makes one wonder why she didn’t with Reloaded and Revolutions.
I can’t say much about the plot without major spoilers, but The Matrix Resurrections opens with a literal reboot of the 1999 Matrix. Led by resistance squad leader Bugs (Jessica Henwick), she and her crew hack into an old memory file from the original programming. Then, she drops into the moment that Trinity (Carie Anne Moss) encounters Smith and his men in black during the opening of the original. Think of this interaction like Back to the Future, Part II. She watches the action like a bystander as she searches for clues to finding Neo in the present. Now, newly upgraded men in black spot Bugs, and we’re off to the races.
“…famous game developer Thomas Anderson is being pressured by his partner…to complete the fourth installment of The Matrix video game…”
Cut to the famous game developer Thomas Anderson (Keanu Reeves) being pressured by his partner, Smith (Jonathan Groff), to complete the fourth installment of The Matrix video game for Warner Brothers. Anderson is hesitant because he does want to revisit that world once again. But, before you know it, Anderson begins seeing “glitches” and begins to question the very fabric of reality. Thankfully, he has his analyst (Neil Patrick Harris) to talk about his fears.
Let me first start by saying, I liked The Matrix Resurrections a lot, and based on the reaction of my fellow critics, I was probably the only one in the room who did. There are some cringeworthy moments that I’ll talk about at the end, but clearly, I was alone in my warm feelings that night.
"…a few hokey visual effects may spoil your viewing altogether..."